The digital arts have fascinated me ever since I left school. I worked as a graphics artist within the medium of video, television and interactive multimedia throughout the 1990’s before going freelance in 2002. In 2009, I developed an interest and a passion for interpreting our historic buildings and monuments using digital technology and 3D models.
My methods and treatments
The cornerstone of my digital reconstructions are the use of digital 3D models which are incredibly useful for planning and creating some of my most complex scenes. Although I use computer-generated imagery (CGI) extensively, I like to blend this with traditional illustration techniques to adopt a more ‘painterly’ look. I am doing this to add my own artistic signature to my artwork to attempt to remove the sometimes ephemeral quality of the computer-generated image.
I am not an architect, historian or archaeologist, although I am obviously very passionate about all three of these subjects. My work is usually a collaboration with historical consultants who are experts in their various fields. It’s a process that I really enjoy and it gives me the chance to work with and learn from some fascinating individuals.
When I’m not creating artwork I’m usually researching, reading or off out exploring historic sites for inspiration and reference for my projects. I am a member of the Scottish Castles Association where I have made many new friends with a shared interest in these great buildings.
How to commission my artwork
If you would like to commission me to produce an illustration, please have a read of this Information Booklet (PDF 40Kb) which explains how I go about my work, timescales, fees, copyright etc. If there is anything that is not covered in the booklet that you would like more information on, then please get in touch .